The portfolio of Alex Engelmann.
The portfolio of Alex Engelmann.
You can view or download my resume here.
www.alexengelmann.com
engelmanna@gmail.com
651.468.7893
To obtain a position as a 3D artist in a company where I can use and expand my knowledge to create stunning video games.
I am currently responsible for overseeing and creating any of the 3D content that is needed for commercials or short films. I am also responsible for some compositing and motion graphics work for smaller projects.
I was a freelance author of two video tutorials hosted at cg.tutsplus.com. I was responsible for creating tutorials that were easy to follow and contained a broad range of subjects. The tutorials were called, “Build a Reusable Light Rig in Maya” and “Create a Spectacular Crash Animation with Maya Dynamics”.
I was responsible for creating 3D environment assets for Forza 3 Motorsport for the XBOX 360. I wrote 3ds Max scripts to help speed up certain aspects of content creation. I also wrote a few shaders that are used throught the game.
I was responsible for creating digital snow in Maya to be composited into an independent film. I also was tasked with creating 3D assets for commercials.
University of Wisconsin - Stout | September 2004 - December 2007
University of Wisconsin - Fox Valley | September 2003 - May 2004
Autodesk 3ds Max | Adobe Suite |
Autodesk Maya | Unity |
Pixologic Zbrush | Unreal Engine |
Microsoft Office | HTML,PHP,CSS,Javascript |